Lazarus
Engine for creating roguelikes in C++
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lz::Entity Member List

This is the complete list of members for lz::Entity, including all inherited members.

addComponent(Args &&...args)lz::Entity
Entity()lz::Entity
get()lz::Entity
getId() const lz::Entityinline
has() const lz::Entity
has() const lz::Entity
isDeleted() const lz::Entityinline
markForDeletion()lz::Entityinline
operator!=(const Entity &other)lz::Entity
operator<(const Entity &other)lz::Entity
operator==(const Entity &other)lz::Entity
removeComponent()lz::Entity